Juegos
INTERACTIVOBETANOVEDADDESTACADO

Spire

Build a tower one slab at a time. A slab slides across the top and you drop it - land it dead centre and the tower keeps its full width, land it late and the overhang is sliced off and tumbles away, miss it altogether and the run is over. Your viewers change the shot between your decision and the landing: gifts widen or narrow the slab in the air, slow it down or speed it up, shove it sideways after you have already committed, add floors or knock them off, or send the whole tower back to the ground. Chat can shout WIDE, THIN, SLOW and FAST for free. A reset gift puts the run on a countdown - and anyone can send the rescue gift to save it.

Sin finUn botónPor el chat

ACERCA DE ESTE JUEGO

Build a tower one slab at a time. A slab slides across the top and you drop it - land it dead centre and the tower keeps its full width, land it late and the overhang is sliced off and tumbles away, miss it altogether and the run is over. Your viewers change the shot between your decision and the landing: gifts widen or narrow the slab in the air, slow it down or speed it up, shove it sideways after you have already committed, add floors or knock them off, or send the whole tower back to the ground. Chat can shout WIDE, THIN, SLOW and FAST for free. A reset gift puts the run on a countdown - and anyone can send the rescue gift to save it.

Juego interactivoTikTok los apoya y los fomenta

El creador es el jugador principal y controla el juego de forma activa. Los espectadores influyen en la partida mediante regalos y otras interacciones — provocando obstáculos, acelerones, personajes o eventos — pero nunca toman los mandos.

EVENTOS LIVE COMPATIBLES

RegalosLikesComentariosSeguidoresCompartidos

REQUISITOS MÍNIMOS

Sistema operativo
Windows 10 de 64 bits o posterior
Procesador
Cuatro núcleos a 2,5 GHz
Memoria
8 GB de RAM
Gráficos
Compatible con DirectX 11
Red
Banda ancha, 10 Mbit/s o más

Ver todo

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INTERACTIVOBETAAscent

Ride uphill and never stop. Your viewers decide how far you get — gifts throw you up the mountain, likes drag you back, follows drop spikes in the road, and chat can shout JUMP, WHEELIE or TUCK to help you clear it.

RegalosLikesComentarios
Devign Studios187 MB
INTERACTIVOBETAUpdraft

One button, one gap, no landing. Fly the craft through the gates and let the room decide how far it gets — gifts throw an updraft under the wing, likes drag it toward the deck, follows tighten the gap ahead, and chat can shout FLAP, HOVER or SURGE to help.

RegalosLikesComentarios
Devign Studios186 MB
INTERACTIVOBETAHopper

Bounce up an endless tower and never stop falling behind. Shoot the hostiles or land on them; either way they go. Your viewers decide how high you get — gifts launch you up the tower, likes drag you back down it, and follows send something unpleasant into your path. There is no game over: miss everything and you just lose height on the way down.

RegalosLikesComentarios
Devign Studios186 MB
INTERACTIVOBETAStairfall

Climb a hundred steps to a golden gate, then hold it for ten seconds. Reaching the top is not the win — a countdown starts, and your viewers get those ten seconds to knock you off it. Survive and you bank +1 WIN and the climb starts again from the bottom; the counter can also go BELOW zero, because the room can take wins off you. Both edges of the screen carry the gift rail so nobody has to be told what to send: on the left the helps — wings, fresh stairs built ahead of you, a flat +5, a guard that outlasts the gate — and on the right the sabotages, each its own set piece: a bomb under your feet, a cat that swats you off the flight, a UFO that carries you off, a fist that hauls you back, ice that costs you no steps at all and a chain across the gate. Follows fill a bomb, likes buy steps, and chat can shout GO, BRACE or RUN for free.

RegalosLikesComentarios
Devign Studios189 MB